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Managing the Data

Recording the data

There are multiple places where you can record data in an Empirica experiment.

To the player

One way of recording the data of players' responses is to set them to the player prop itself. You can do so with this command:
player.set("name_of_property", value)
You can retrieve what you have set as a specific property/answer for the player with:
player.get("name_of_property")

To the game, round or stage

If you want to save general data (not specific to one player), you can save it to the game, round or stage with:
game.set("name_of_property", value)
round.set("name_of_property", value)
stage.set("name_of_property", value)
You can retrieve what you have set as a specific property/answer with:
game.get("name_of_property")
round.get("name_of_property")
stage.get("name_of_property")

To the player.game, player.round or player.stage

One way of recording the data of players' responses is to set them to the player.game, player.round or player.stage prop to identify a particular data/response of a particular player to a particular game, round or stage. You can do so with this command:
player.game.set("name_of_property", value)
player.round.set("name_of_property", value)
player.stage.set("name_of_property", value)
You can retrieve what you have set as a specific property/answer with:
player.game.get("name_of_property")
player.round.get("name_of_property")
player.stage.get("name_of_property")
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Recording the data
To the player
To the game, round or stage
To the player.game, player.round or player.stage