configurationin the upper right corner to access app settings. This is where you'll define all your experimental conditions.
factorsin the menu bar at the top. This is where you set the most
+button. Set the name to
oneand the value to
1, then click
Create Factor Value.
treatments. This is where you combine factors to create an
Lobby Configurationsand create a new lobby configuration using the default settings.
monitoringin the upper right corner to toggle your admin panel from configuration to monitoring. This is where you'll interact with all the
New Batchin the batches panel, select the treatment you just
► Startto start the batch.
client/main.htmlis the html point of entry for the React code that determines what a participant sees when they are in your experiment. You should NOT change anything in this file except for the text in between the
<title></title>tags. There you can put the title you want to appear at the top of the tab when people are using your experiment (e.g., "My First Experiment").
.client/main.less. Less is very similar to CSS.
main.lesswith this code:
/clientfolder. This is where you determine what the users will see when they come to your experiment: which components you build your game with and what they look like.
/serverfolder. This is where you determine the structure of your game.
admin panelin the browser that allows you to create factors and treatments as well as monitor the games you are running. For now, everything is running locally for your to test out, but the admin panel will look similar once deployed to recruit participants online.